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29 Game Reviews

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That's one meaty boner!

I liked it a lot. The last boss was a pain in the ass though. Too many enemies and flying things coming at you. Great concept, loved the artwork. The narrator was pretty amazing at the beginning too. Just need to make it a little easier to beat the last boss.

Ehhhhhliooooooottt...

It was pretty fun, I enjoyed flying around and not having to hold some key to fire, you have saved my ctrl/shift/spacebar and or mouse button. The levels were fun and challenging at times, though it would have been a bit neater to have more achievements and maybe a bit more plot. Maybe some changeability to the ship style. Still, bunches of fun.

Adapted, didn't die.

I thought this game was pretty well put together. The graphics are basic, yet have depth to them. The gameplay was challenging. I really enjoyed the evolution factor to it. I didn't necessarily like the green hexes because you had to monitor how long your bee was on there or your stats changed too dramatically. I thought there should have been more option for evolution, but this worked well. A note to cy1, maybe you should just get better as I only lost one level.

Awesome

This game is pretty awesome, quite aggravating until you get a handle on the physics of the game. It'd be cool if your asteroid could grow into different things maybe eventually get large enough to be a star and even larger to explode and become a black hole. Not very accurate in terms of how these things are formed, but still. Add some story to it, make it a learning game too maybe? It's a lot of fun as is, but short.

Interesting concept.

It was an okay concept, but the battle style is stiff and not very interactive. It's okay if you just want to sit around an level up with the occasional spellcast. The graphics were nowhere near as good as the into and menu screen promise. Also, the spelling errors and awkwardness of the writing killed the ambiance of the game. You need a little more direction with the mood you want for the game, do you want it to seem like a hopeless task or a hero battling valiantly against evil? I think you could do better, seeing how the beginning was rather visually appealing. A little more time on the writing for the story and explanations of the game interface wouldn't kill you either, I think.

Outstretched Shadow...

This reminds me exceedingly much of Mercedes Lackey's "Obsidian Trilogy". A bit different from the whole overall concept, but it got the humans, centaurs and elves in there. Pretty damn good, though I think there need to be some more helpful upgrades aside from sheer force.

All Ur Base R Belong To Us

It was a pretty amazing game, I have to say. The storyline, though obscure now, promises to fulfill the high expectations set by the cliff hanger with the idea that it's episode one. There were some flaws with the wording and grammar of some of the text, but other than that I thoroughly enjoyed it. Can't wait for episode two.

An new twist to an old story.

It reminded me a lot of the story of Sodom and Gomorrah mixed with some other various obscure stories. I quite liked it, though the grammar could have a little better quality and it was more like an interactive movie than a game. Altogether, quite an interesting story. Very politically forward, I enjoyed it rather thoroughly.

Hooray for clockday!

It was a pretty good game. I think that the artwork could have been a little better, but that's coming from someone who pays intense attention to detail.

The games were fun too. The strawberry pre-loader was amusing. I also liked the music, I believe that it comes from Zuzu in Final Fantasy III / VI.

Hmm

It was pretty cool I think. Humorous as well ^_^

K-Guare responds:

Aha, glad you liked!
Thanks for the review ;]

Working a shitty job and making absolutely nothing. This is my distraction from responsibility and everything else productive I COULD be doing. Oh well.

Darren Nelson @Angfaust

Age 34, Male

Graphic Designer

Indiana State

Indiana

Joined on 7/1/08

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